![]() You need to alternate between the two to maintain speed and height. Moving against your momentum gives you lift but slows you down, while moving forward has you quickly diving. Think of Ray’s flight kind of like how Mario’s cape works in Super Mario World. Like Tails, Ray can fly, but his mechanics work differently. That title had players control characters with a trackball. He debuted, along with Mighty, in SegaSonic the Hedgehog, a three-player arcade game that only came out in Japan in 1993. Ray is playable for the first time ever in a traditional Sonic game. It gives him a lot of vertical speed and helps you attack enemies on the ground with more precision. Mighty can do a ground pound if he’s in the air. Tails can fly short distances, for example, while Knuckles can glide and climb walls. Each character in Sonic Mania has a special ability. This is Mighty’s first playable appearance since 1995’s Knuckles’ Chaotic for the 32X. ![]() Now we get access to Mighty the Armadillo and Ray the Flying Squirrel. The original release of Sonic Mania included Sonic, Tails, and Knuckles as playable characters. It gives you an excuse to go back to the fantastic side-scroller and play through it again … and again … and again. Sonic Manis Plus does, in fact, “plus” the experience. I’ve been playing an early copy of the Switch version.
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